Design Methodology, Visualization, and Human-Computer Interaction
BSc Engineering in Industrial Design, University of Science and Technology Beijing, China
MFA Fashion Apparel Design, Academy of Art University, San Francisco
Project Focus: Research of Design Methodology by Understanding Design Behavior through Examination of Computer-aided Visualization Tools Applied at The First Phase of the Design Process
As an interdisciplinary designer, Vyri Yang not only hopes to fortify the research skills and analytical tool kit in design through doctoral education, but also the pursuits of conduct in-depth research on design behavior and design system. She believes the design method is the externalization of the designer’s private thinking process, which is the classification and reorganization of a variety of design behaviors, so as to get a comprehensive design behavior process. “Design theory is a series of effective and refined design ideas summarized from practice, and can not adequately describe the objective design thinking process. Design methods can be analogized to scientific definitions, and they present experiences in the design process in a way that makes us understandable and practical,” she said.
To accumulate more experience on real design cases, Vyri used to work as a web designer, fashion show director, and freelance fashion designer. The experience endowed her the ability to incorporate multiple principles in design, to develop the creative concept, and to build narratives experimental story. “It was not long before I realized my deep passion in the understanding design process in a broad context, especially exploring digital and visual design, experimental fabrication, and aesthetics from a new perspective.” She determined to pursue advanced studies in interdisciplinary study, to analyze the design methodology, primarily through digital design, to explore interactive installations. “I have a complex interdisciplinary background in engineering and arts. At the same time, I have a lot of hobbies. I play piano, ballet, figure skating, and they all do well. I value all this experience, as it enhanced my operational understanding of academic research process and refined my skills in culture, visual and digital communication, and planning and conceptual development. Moreover, through participating in competitions and performances, I learned to critically evaluate personal work using objective criteria to describe facts, analyze the composition, interpret content, and judge results.”
Her Doctor of Design thesis develops a computer-aided semantic transformation visualization system that provides the designer a semi-quantitative prediction behavior-graphics conversion tool. She hopes to explore the mapping interval between design behavior, design language, and visual coding through the application of experimental systems in the early phase of design. This mapping stimulates the potential hidden dependencies of the input and output aspects while transforming the situation in a particular domain into an abstract visualization task, and visual language description. She expects to describe tasks in this way to facilitate reducing losses in the semantic transformation process and support interdisciplinary applications. Her goal is to enrich the design methodology by summarizing relatively universal empirical expressions in the development of dynamic systems.