ART 4230 Virtual Space & Motion
Virtual Space & Motion builds on the 3D modeling skills developed in ART 2230 Virtual Space, bringing virtual elements into a context outside of Maya. The course focuses on group projects and honing skills in the 3D pipeline. Particular attention is placed on time-base narratives and creating digitally animated shorts using 3D graphics. Students learn about 3D painting, 3D sculpting, motion capture, particle systems, and compositing. It is highly recommended that students have a foundation in 3D modeling before taking this course. Students will examine past animators and their methods in order to inform their creative decisions and will also look at contemporary forms of animation from media, entertainment, advertising, and the fine arts. While learning about technique and craft, students will also explore the role of the virtual in society.